5-minute 3D asset
Generate a game-ready GLB mesh through Hydracept in about five minutes.
BYOK: 3D generation uses Meshy for mesh conversion. The model.generate.3d.from-image.v1 pipeline also uses OpenAI for turnaround views. Connect both keys before running production jobs.
Hydracept is not a Unity/Unreal plugin. Integrate from tools and backends.
1. Activate
Same as the 5-minute game asset flow:
pip install -U hydracept
python -m hydracept login
python -m hydracept init --apply --yes
python -m hydracept doctor
2. Connect BYOK
Open Configure BYOK from activation, or visit:
https://api.hydracept.com/v1/onboarding/byok?organizationId=…&projectId=…&environment=development
Paste:
- OpenAI — concept images and turnaround sheets (
model.generate.3d.from-image.v1) - Meshy — multi-image-to-3d conversion (
model.generate.3d.v1)
See Connections / BYOK.
3. Path A — single image to GLB
Best for a first smoke when you already have a concept PNG from image.generate.v1:
export HYDRACEPT_API_URL=https://api.hydracept.com
# Submit image.generate.v1 first, then use the returned artifact id as baseArtifactId.
JOB_JSON=$(curl -sS -X POST \
-H "Authorization: Bearer $HYDRACEPT_API_KEY" \
-H "Content-Type: application/json" \
-d "{
\"context\": {
\"productId\": \"demo-game\",
\"projectId\": \"$HYDRACEPT_PROJECT\",
\"environment\": \"$HYDRACEPT_ENVIRONMENT\"
},
\"input\": {
\"baseArtifactId\": \"$BASE_ARTIFACT_ID\",
\"meshProfile\": \"toy_default\",
\"turnaroundMode\": \"sheet2x2\"
},
\"execution\": { \"executionPreference\": \"automatic\" },
\"idempotencyKey\": \"five-minute-3d-from-image-1\"
}" \
"$HYDRACEPT_API_URL/v1/capabilities/model.generate.3d.from-image.v1/jobs")
Poll GET /v1/jobs/{jobId} until the status is succeeded, then fetch the receipt for GLB artifact download paths.
By default, public jobs auto-approve the turnaround sheet and continue straight to Meshy. Set "requireTurnaroundApproval": true when you want a review pause (Hydracept Studio / panels use this path).
4. Path B — turnaround views to GLB
When you already have 1–4 orthographic view images (front/left/right/back):
JOB_JSON=$(curl -sS -X POST \
-H "Authorization: Bearer $HYDRACEPT_API_KEY" \
-H "Content-Type: application/json" \
-d "{
\"context\": {
\"productId\": \"demo-game\",
\"projectId\": \"$HYDRACEPT_PROJECT\",
\"environment\": \"$HYDRACEPT_ENVIRONMENT\"
},
\"input\": {
\"inputArtifactIds\": [\"$VIEW_FRONT\", \"$VIEW_LEFT\", \"$VIEW_RIGHT\", \"$VIEW_BACK\"],
\"meshProfile\": \"toy_default\"
},
\"execution\": { \"executionPreference\": \"automatic\" },
\"idempotencyKey\": \"five-minute-3d-mesh-1\"
}" \
"$HYDRACEPT_API_URL/v1/capabilities/model.generate.3d.v1/jobs")
Mesh profiles
| Profile | Use when |
|---|---|
draft_fast | Quick iteration, lower polycount |
toy_default | Stylized game toys and props |
clean_game_mesh | Cleaner topology for rigging |
hero_hd | Higher-detail hero assets |
enhanced_retry | Retry with enhanced Meshy settings |
What you proved
- Hydracept authenticated your caller
- Durable 3D jobs produce receipted GLB artifacts
- Provider billing stays on your OpenAI and Meshy accounts